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Character class

Ranger

Source: SRD 5.1
Hit Die
d10
Primary Ability
Dexterity and Wisdom
Saving Throws
Strength, Dexterity
Subclasses
1

Training & proficiencies

Skills
Choose 3: Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, Survival
Weapons
Simple weapons, Martial weapons
Armor
Light armor, Medium armor, Shields

Starting equipment

Option A
Studded Leather Armor, Scimitar, Shortsword, Longbow, 20 Arrows, Quiver, Explorer's Pack, Druidic Focus, 7 GP
Option B
150 GP

Levels 1–20

Class progression

Level Prof. bonus Features Spell Slots
1 +2
2 +2 2
3 +2 3
4 +2 3
5 +3 4, 2
6 +3 4, 2
7 +3 4, 3
8 +3 4, 3
9 +4 4, 3, 2
10 +4 4, 3, 2
11 +4 4, 3, 3
12 +4 4, 3, 3
13 +5 4, 3, 3, 1
14 +5 4, 3, 3, 1
15 +5 4, 3, 3, 2
16 +5 4, 3, 3, 2
17 +6 4, 3, 3, 3, 1
18 +6 4, 3, 3, 3, 1
19 +6 4, 3, 3, 3, 2
20 +6 4, 3, 3, 3, 2

Core abilities

Class features

Favored Enemy

Level 1

You always have Hunter's Mark prepared and can cast it twice without a spell slot per Long Rest.

Spellcasting

Level 1

You can cast Ranger spells using Wisdom as your spellcasting ability.

Weapon Mastery

Level 1

You can use mastery properties of two weapons of your choice.

Deft Explorer

Level 2

Choose Expertise in one skill. Gain additional benefits at levels 6 and 10.

Fighting Style

Level 2

You gain a Fighting Style feat of your choice.

Ranger Subclass

Level 3

You gain a Ranger subclass of your choice.

Ability Score Improvement

Level 4

You gain the Ability Score Improvement feat or another feat.

Extra Attack

Level 5

You can attack twice when you take the Attack action.

Roving

Level 6

Your Speed increases by 10 feet and you gain Climb and Swim Speed equal to your Speed.

Tireless

Level 10

As an action, gain Temporary HP equal to 1d8 + Wisdom modifier. Uses equal to Proficiency Bonus per Long Rest.

Nature's Veil

Level 14

As a Bonus Action, become Invisible until the start of your next turn. Uses equal to Proficiency Bonus per Long Rest.

Feral Senses

Level 18

You gain Blindsight with a range of 30 feet.

Epic Boon

Level 19

You gain an Epic Boon feat or another feat.

Foe Slayer

Level 20

Once per turn, add Wisdom modifier to attack or damage roll against a creature marked by Hunter's Mark.

Specializations

All Ranger subclasses

Every subclass currently available for this class, including its complete feature list.

Hunter

SRD 5.1

You stalk prey in the wilds and elsewhere, using your abilities to protect nature.

Level 3

Hunter's Lore

You always have Speak with Animals prepared. When you hit a creature with Hunter's Mark, learn its vulnerabilities, resistances, and immunities.

Level 3

Hunter's Prey

Choose Colossus Slayer (extra 1d8 damage to wounded targets), Horde Breaker (attack second creature), or Giant Killer (Reaction attack against Large+ creatures).

Level 7

Defensive Tactics

Choose Escape the Horde, Multiattack Defense, or Steel Will for defensive benefits.

Level 11

Superior Hunter's Prey

Choose Multiattack (Volley or Whirlwind Attack) for powerful area attacks.

Level 15

Hunter's Defense

Choose Evasion, Stand Against the Tide, or Uncanny Dodge for additional defenses.