Innate Sorcery
Level 1As a Bonus Action, gain Advantage on Sorcerer spell attack rolls and increase spell save DC by 1 for 1 minute.
Character class
Levels 1–20
| Level | Prof. bonus | Features | Cantrips | Spell Slots | Sorcery Points | Metamagic Known |
|---|---|---|---|---|---|---|
| 1 | +2 | 4 | 2 | 1 | 0 | |
| 2 | +2 | 4 | 3 | 2 | 2 | |
| 3 | +2 | 4 | 4, 2 | 3 | 2 | |
| 4 | +2 | 5 | 4, 3 | 4 | 2 | |
| 5 | +3 | 5 | 4, 3, 2 | 5 | 2 | |
| 6 | +3 | 5 | 4, 3, 3 | 6 | 2 | |
| 7 | +3 | 5 | 4, 3, 3, 1 | 7 | 2 | |
| 8 | +3 | 5 | 4, 3, 3, 2 | 8 | 2 | |
| 9 | +4 | 5 | 4, 3, 3, 3, 1 | 9 | 2 | |
| 10 | +4 | 6 | 4, 3, 3, 3, 2 | 10 | 4 | |
| 11 | +4 | 6 | 4, 3, 3, 3, 2, 1 | 11 | 4 | |
| 12 | +4 | 6 | 4, 3, 3, 3, 2, 1 | 12 | 4 | |
| 13 | +5 | 6 | 4, 3, 3, 3, 2, 1, 1 | 13 | 4 | |
| 14 | +5 | 6 | 4, 3, 3, 3, 2, 1, 1 | 14 | 4 | |
| 15 | +5 | 6 | 4, 3, 3, 3, 2, 1, 1, 1 | 15 | 4 | |
| 16 | +5 | 6 | 4, 3, 3, 3, 2, 1, 1, 1 | 16 | 4 | |
| 17 | +6 | 6 | 4, 3, 3, 3, 2, 1, 1, 1, 1 | 17 | 6 | |
| 18 | +6 | 6 | 4, 3, 3, 3, 3, 1, 1, 1, 1 | 18 | 6 | |
| 19 | +6 | 6 | 4, 3, 3, 3, 3, 2, 1, 1, 1 | 19 | 6 | |
| 20 | +6 | 6 | 4, 3, 3, 3, 3, 2, 2, 1, 1 | 20 | 6 |
Core abilities
As a Bonus Action, gain Advantage on Sorcerer spell attack rolls and increase spell save DC by 1 for 1 minute.
You can cast Sorcerer spells using Charisma as your spellcasting ability.
You have Sorcery Points equal to your Sorcerer level to fuel Metamagic and convert to/from spell slots.
You learn two Metamagic options to modify your spells.
You gain a Sorcerer subclass of your choice.
You gain the Ability Score Improvement feat or another feat.
When you finish a Short Rest, regain Sorcery Points equal to half your Sorcerer level (round down).
While Innate Sorcery is active, you can use two Metamagic options on a spell.
You gain an Epic Boon feat or another feat.
While Innate Sorcery is active, you can use one Metamagic option without spending Sorcery Points.
Specializations
Every subclass currently available for this class, including its complete feature list.
Your innate magic comes from the gift of a dragon.
Your HP maximum increases by 3 and by 1 per Sorcerer level. Parts of your skin are covered in dragon-like scales (AC 13 + Dex when not wearing armor).
When you cast a spell that deals your dragon type's damage, add Charisma modifier to one damage roll. Spend 1 Sorcery Point to gain Resistance to that damage type for 1 hour.
As a Bonus Action, manifest spectral dragon wings gaining a Fly Speed equal to your Speed.
You can cast Summon Dragon without a spell slot once per Long Rest.