Ice Mephit

Ice Mephit

Small Elemental • Neutral Evil

Armor Class
11
Hit Points
21
(6d6 HD)
Challenge Rating
1/2
100 XP
Speed
30 ft.
Fly 30 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
12
Passive Investigation
9
Passive Insight
10
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Cold, Poison
Condition Immunities: Exhaustion, Poisoned
Senses: darkvision 60 ft, Passive Perception 12
Languages: Primordial (Aquan, Auran)

Traits

Death Burst

The mephit explodes when it dies. *Constitution Saving Throw*: DC 10, each creature in a 5-foot Emanation originating from the mephit. *Failure:* 5 (2d4) Cold damage. *Success:* Half damage.

Actions

Claw

*Melee Attack Roll:* +3, reach 5 ft. 3 (1d4 + 1) Slashing damage plus 2 (1d4) Cold damage.

Frost Breath

*Constitution Saving Throw*: DC 10, each creature in a 15-foot Cone. *Failure:* 7 (3d4) Cold damage. *Success:* Half damage.

Fog Cloud

The mephit casts *Fog Cloud*, requiring no spell components and using Charisma as the spellcasting ability.

- **At Will:**
- **1/Day Each:** *Fog Cloud*