Iron Golem

Iron Golem

Large Construct • Unaligned

Armor Class
20
Hit Points
252
(24d10 + 120 HD)
Challenge Rating
16
15,000 XP
Speed
30 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
10
Passive Investigation
6
Passive Insight
10
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Fire, Poison, Psychic
Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses: darkvision 120 ft, Passive Perception 10
Languages: Understands Common plus two other languages but can't speak

Traits

Fire Absorption

Whenever the golem is subjected to Fire damage, it regains a number of Hit Points equal to the Fire damage dealt.

Immutable Form

The golem can't shape-shift.

Magic Resistance

The golem has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The golem makes two attacks, using Bladed Arm or Fiery Bolt in any combination.

Bladed Arm

*Melee Attack Roll:* +12, reach 10 ft. 20 (3d8 + 7) Slashing damage plus 10 (3d6) Fire damage.

Fiery Bolt

*Ranged Attack Roll:* +10, range 120 ft. 36 (8d8) Fire damage.

Poison Breath

*Constitution Saving Throw*: DC 18, each creature in a 60-foot Cone. *Failure:* 55 (10d10) Poison damage. *Success:* Half damage.