Merfolk Skirmisher

Merfolk Skirmisher

Medium Elemental • Neutral

Armor Class
11
Hit Points
11
(2d8 + 2 HD)
Challenge Rating
1/8
25 XP
Speed
10 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
12
Passive Investigation
10
Passive Insight
12
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Languages: Common, Primordial (Aquan)

Traits

Amphibious

The merfolk can breathe air and water.

Actions

Ocean Spear

*Melee or Ranged Attack Roll:* +2, reach 5 ft. or range 20/60 ft. 3 (1d6) Piercing damage plus 2 (1d4) Cold damage. If the target is a creature, its Speed decreases by 10 feet until the end of its next turn. HitomThe spear magically returns to the merfolk's hand immediately after a ranged attack.