Rakshasa

Rakshasa

Medium Fiend • Lawful Evil

Armor Class
17
Hit Points
221
(26d8 + 104 HD)
Challenge Rating
13
10,000 XP
Speed
40 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
18
Passive Investigation
11
Passive Insight
18
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Condition Immunities: Charmed, Frightened
Senses: truesight 60 ft, Passive Perception 18
Languages: Common, Infernal

Traits

Greater Magic Resistance

The rakshasa automatically succeeds on saving throws against spells and other magical effects, and the attack rolls of spells automatically miss it. Without the rakshasa's permission, no spell can observe the rakshasa remotely or detect its thoughts, creature type, or alignment.

Fiendish Restoration

If the rakshasa dies outside the Nine Hells, its body turns to ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Actions

Multiattack

The rakshasa makes three Cursed Touch attacks.

Cursed Touch

*Melee Attack Roll:* +10, reach 5 ft. 12 (2d6 + 5) Slashing damage plus 19 (3d12) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target gains no benefit from finishing a Short Rest|XPHB|Short or Long Rest.

Baleful Command

*Wisdom Saving Throw*: DC 18, each enemy in a 30-foot Emanation originating from the rakshasa. *Failure:* 28 (8d6) Psychic damage, and the target has the and conditions until the start of the rakshasa's next turn.

Spellcasting

The rakshasa casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 18):

- **At Will:** *Detect Magic*, *Detect Thoughts*, *Disguise Self*, *Mage Hand*, *Minor Illusion*
- **1e/Day Each:** *Fly*, *Invisibility*, *Major Image*, *Plane Shift*