Roper

Roper

Large Aberration • Neutral Evil

Armor Class
20
Hit Points
93
(11d10 + 33 HD)
Challenge Rating
5
1,800 XP
Speed
10 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
16
Passive Investigation
8
Passive Insight
13
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Senses: darkvision 60 ft, Passive Perception 16

Traits

Spider Climb

The roper can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Multiattack

The roper makes two Tentacle attacks, uses Reel, and makes two Bite attacks.

Bite

*Melee Attack Roll:* +7, reach 5 ft. 17 (3d8 + 4) Piercing damage.

Tentacle

*Melee Attack Roll:* +7, reach 60 ft. The target has the condition (escape DC 14) from one of six tentacles, and the target has the condition until the grapple ends.
The tentacle can be damaged, freeing a creature it has when destroyed (AC 20, HP 10, Immunity to Poison and Psychic damage). Damaging the tentacle deals no damage to the roper, and a destroyed tentacle regrows at the start of the roper's next turn.

Reel

The roper pulls each creature by it up to 30 feet straight toward it.