Satyr
Medium Fey • Chaotic Neutral
Armor Class
13
Hit Points
31
(7d8 HD)
Challenge Rating
1/2
100 XP
Speed
40 ft.
Ability Scores
Click any value to roll π²Saving Throws
Skills
β proficient • β expertisePassive Perception
12
Passive Investigation
11
Passive Insight
10
πͺ Strength
π Dexterity
π§ Intelligence
ποΈ Wisdom
β¨ Charisma
Languages:
Common, Elvish, Sylvan
Traits
Magic Resistance
The satyr has Advantage on saving throws against spells and other magical effects.
Actions
Hooves
*Melee Attack Roll:* +5, reach 5 ft. 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.
Mockery
*Wisdom Saving Throw*: DC 12, one creature the satyr can see within 90 feet. *Failure:* 5 (1d6 + 2) Psychic damage.