Sea Hag

Sea Hag

Medium Fey • Chaotic Evil

Armor Class
14
Hit Points
52
(7d8 + 21 HD)
Challenge Rating
2
450 XP
Speed
30 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
11
Passive Investigation
11
Passive Insight
11
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Senses: darkvision 60 ft, Passive Perception 11
Languages: Common, Giant, Primordial (Aquan)

Traits

Amphibious

The hag can breathe air and water.

Vile Appearance

*Wisdom Saving Throw*: DC 11, any Beast or Humanoid that starts its turn within 30 feet of the hag and can see the hag's true form. *Failure:* The target has the condition until the start of its next turn. *Success:* The target is immune to this hag's Vile Appearance for 24 hours.

Actions

Claw

*Melee Attack Roll:* +5, reach 5 ft. 10 (2d6 + 3) Slashing damage.

Death Glare

*Wisdom Saving Throw*: DC 11, one creature the hag can see within 30 feet. *Failure:* If the target has 20 Hit Points or fewer, it drops to 0 Hit Points. Otherwise, the target takes 13 (3d8) Psychic damage.

Illusory Appearance

The hag casts *Disguise Self*, using Constitution as the spellcasting ability (spell save DC 13). The spell's duration is 24 hours.

- **At Will:** *Disguise Self*