Ancient Gold Dragon

Ancient Gold Dragon

Gargantuan Dragon (Metallic) • Lawful Good

Armor Class
22
Hit Points
546
(28d20 + 252 HD)
Challenge Rating
24
62,000 XP
Speed
40 ft.
Fly 80 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
27
Passive Investigation
14
Passive Insight
20
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Fire
Senses: blindsight 60 ft., darkvision 120 ft, Passive Perception 27
Languages: Common, Draconic

Traits

Amphibious

The dragon can breathe air and water.

Legendary Resistance

If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack

The dragon makes three Rend attacks. It can replace one attack with a use of (A) Spellcasting to cast *Guiding Bolt* (level 4 version) or (B) Weakening Breath.

Rend

*Melee Attack Roll:* +17 to hit, reach 15 ft. 19 (2d8 + 10) Slashing damage plus 9 (2d8) Fire damage.

Fire Breath

*Dexterity Saving Throw*: DC 24, each creature in a 90-foot Cone. *Failure:* 71 (13d10) Fire damage. *Success:* Half damage.

Weakening Breath

*Strength Saving Throw*: DC 24, each creature that isn't currently affected by this breath in a 90-foot Cone. *Failure:* The target has Disadvantage on Strength-based D20 Test and subtracts 5 (1d10) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Spellcasting

The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 24, +16 to hit with spell attacks):

- **At Will:** *Detect Magic*, *Guiding Bolt*, *Shapechange*
- **1e/Day Each:** *Flame Strike*, *Word of Recall*, *Zone of Truth*

Legendary Actions

Banish

*Charisma Saving Throw*: DC 24, one creature the dragon can see within 120 feet. *Failure:* 24 (7d6) Force damage, and the target has the condition and is transported to a harmless demiplane until the start of the dragon's next turn, at which point it reappears in an unoccupied space of the dragon's choice within 120 feet of the dragon. *Failure or Success*: The dragon can't take this action again until the start of its next turn.

Guiding Light

The dragon uses Spellcasting to cast *Guiding Bolt* (level 4 version).

Pounce

The dragon moves up to half its Speed, and it makes one Rend attack.