Sphinx of Wonder
Small Celestial • Lawful Good
Armor Class
13
Hit Points
24
(7d4 + 7 HD)
Challenge Rating
1
200 XP
Speed
20 ft.
Fly 40 ft.
Ability Scores
Click any value to roll ๐ฒSaving Throws
Skills
โ proficient • โ expertisePassive Perception
11
Passive Investigation
12
Passive Insight
11
๐ช Strength
๐ Dexterity
๐ง Intelligence
๐๏ธ Wisdom
โจ Charisma
Damage Resistances:
Necrotic, Psychic, Radiant
Senses:
darkvision 60 ft, Passive Perception 11
Languages:
Celestial, Common
Traits
Magic Resistance
The sphinx has Advantage on saving throws against spells and other magical effects.
Actions
Rend
*Melee Attack Roll:* +5, reach 5 ft. 5 (1d4 + 3) Slashing damage plus 7 (2d6) Radiant damage.