Steam Mephit

Steam Mephit

Small Elemental • Neutral Evil

Armor Class
10
Hit Points
17
(5d6 HD)
Challenge Rating
1/4
50 XP
Speed
30 ft.
Fly 30 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
10
Passive Investigation
10
Passive Insight
10
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Fire, Poison
Condition Immunities: Exhaustion, Poisoned
Senses: darkvision 60 ft, Passive Perception 10
Languages: Primordial (Aquan, Ignan)

Traits

Blurred Form

Attack rolls against the mephit are made with Disadvantage unless the mephit has the condition.

Death Burst

The mephit explodes when it dies. *Dexterity Saving Throw*: DC 10, each creature in a 5-foot Emanation originating from the mephit. *Failure:* 5 (2d4) Fire damage. *Success:* Half damage.

Actions

Claw

*Melee Attack Roll:* +2, reach 5 ft. 2 (1d4) Slashing damage plus 2 (1d4) Fire damage.

Steam Breath

*Constitution Saving Throw*: DC 10, each creature in a 15-foot Cone. *Failure:* 5 (2d4) Fire damage, and the target's Speed decreases by 10 feet until the end of the mephit's next turn. *Success:* Half damage only. *Failure or Success*: Being underwater doesn't grant Resistance to this Fire damage.