Storm Giant

Storm Giant

Huge Giant • Chaotic Good

Armor Class
16
Hit Points
230
(20d12 + 100 HD)
Challenge Rating
13
10,000 XP
Speed
50 ft.
Fly 25 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
20
Passive Investigation
13
Passive Insight
15
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Lightning, Thunder
Damage Resistances: Cold
Senses: darkvision 120 ft., truesight 30 ft, Passive Perception 20
Languages: Common, Giant

Traits

Amphibious

The giant can breathe air and water.

Actions

Multiattack

The giant makes two attacks, using Storm Sword or Thunderbolt in any combination.

Storm Sword

*Melee Attack Roll:* +14, reach 10 ft. 23 (4d6 + 9) Slashing damage plus 13 (3d8) Lightning damage.

Thunderbolt

*Ranged Attack Roll:* +14, range 500 ft. 22 (2d12 + 9) Lightning damage, and the target has the and conditions until the start of the giant's next turn.

Lightning Storm

*Dexterity Saving Throw*: DC 18, each creature in a 10-foot-radius, 40-foot-high Cylinder [Area of Effect]|XPHB|Cylinder originating from a point the giant can see within 500 feet. *Failure:* 55 (10d10) Lightning damage. *Success:* Half damage.

Spellcasting

The giant casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 18):

- **At Will:** *Detect Magic*, *Light*
- **1/Day Each:** *Control Weather*