Tarrasque

Tarrasque

Gargantuan Monstrosity (Titan) • Unaligned

Armor Class
25
Hit Points
697
(34d20 + 340 HD)
Challenge Rating
30
155,000 XP
Speed
60 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
19
Passive Investigation
6
Passive Insight
10
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Fire, Poison
Damage Resistances: Bludgeoning, Piercing, Slashing
Condition Immunities: Charmed, Deafened, Frightened, Paralyzed, Poisoned
Senses: blindsight 120 ft, Passive Perception 19

Traits

Legendary Resistance

If the tarrasque fails a saving throw, it can choose to succeed instead.

Magic Resistance

The tarrasque has Advantage on saving throws against spells and other magical effects.

Reflective Carapace

If the tarrasque is targeted by a *Magic Missile* spell or a spell that requires a ranged attack roll, roll 1d6. On a 1-5, the tarrasque is unaffected. On a 6, the tarrasque is unaffected and reflects the spell, turning the caster into the target.

Siege Monster

The tarrasque deals double damage to objects and structures.

Actions

Multiattack

The tarrasque makes one Bite attack and three other attacks, using Claw or Tail in any combination.

Bite

*Melee Attack Roll:* +19, reach 15 ft. 36 (4d12 + 10) Piercing damage, and the target has the condition (escape DC 20). Until the grapple ends, the target has the condition and can't teleport.

Claw

*Melee Attack Roll:* +19, reach 15 ft. 28 (4d8 + 10) Slashing damage.

Tail

*Melee Attack Roll:* +19, reach 30 ft. 23 (3d8 + 10) Bludgeoning damage. If the target is a Huge or smaller creature, it has the condition.

Thunderous Bellow

*Constitution Saving Throw*: DC 27, each creature and each object that isn't being worn or carried in a 150-foot Cone. *Failure:* 78 (12d12) Thunder damage, and the target has the and conditions until the end of its next turn. *Success:* Half damage only.

Legendary Actions

Onslaught

The tarrasque moves up to half its Speed, and it makes one Claw or Tail attack.

World-Shaking Movement

The tarrasque moves up to its Speed. At the end of this movement, the tarrasque creates an instantaneous shock wave in a 60-foot Emanation originating from itself. Creatures in that area lose Concentration and, if Medium or smaller, have the condition. The tarrasque can't take this action again until the start of its next turn.