Tough Boss

Tough Boss

Small Humanoid • Neutral

Armor Class
16
Hit Points
82
(11d8 + 33 HD)
Challenge Rating
4
1,100 XP
Speed
30 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
10
Passive Investigation
10
Passive Insight
10
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Languages: Common plus one other language

Traits

Pack Tactics

The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the condition.

Actions

Multiattack

The tough makes two attacks, using Warhammer or Heavy Crossbow in any combination.

Warhammer

*Melee Attack Roll:* +5, reach 5 ft. 12 (2d8 + 3) Bludgeoning damage. If the target is a Large or smaller creature, the tough pushes the target up to 10 feet straight away from itself.

Heavy Crossbow

*Ranged Attack Roll:* +4, range 100/400 ft. 13 (2d10 + 2) Piercing damage.