Tough

Tough

Small Humanoid • Neutral

Armor Class
12
Hit Points
32
(5d8 + 10 HD)
Challenge Rating
1/2
100 XP
Speed
30 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
10
Passive Investigation
10
Passive Insight
10
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Languages: Common

Traits

Pack Tactics

The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature and the ally doesn't have the condition.

Actions

Mace

*Melee Attack Roll:* +4, reach 5 ft. 5 (1d6 + 2) Bludgeoning damage.

Heavy Crossbow

*Ranged Attack Roll:* +3, range 100/400 ft. 6 (1d10 + 1) Piercing damage.