Wereboar
Small Monstrosity • Neutral Evil
Ability Scores
Click any value to roll ๐ฒSaving Throws
Skills
โ proficient • โ expertiseActions
Multiattack
The wereboar makes two attacks, using Javelin or Tusk in any combination. It can replace one attack with a Gore attack.
Gore (Boar or Hybrid Form Only)
*Melee Attack Roll:* +5, reach 5 ft. 12 (2d8 + 3) Piercing damage. If the target is a Humanoid, it is subjected to the following effect. *Constitution Saving Throw*: DC 12. *Failure:* The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Wereboar under the DM's control and has 10 Hit Points. *Success:* The target is immune to this wereboar's curse for 24 hours.
Javelin (Humanoid or Hybrid Form Only)
*Melee or Ranged Attack Roll:* +5, reach 5 ft. or range 30/120 ft. 13 (3d6 + 3) Piercing damage.
Tusk (Boar or Hybrid Form Only)
*Melee Attack Roll:* +5, reach 5 ft. 10 (2d6 + 3) Piercing damage. If the target is a Medium or smaller creature and the wereboar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 7 (2d6) Piercing damage and has the condition.