Chain Devil
Medium Fiend (Devil) • Lawful Evil
Ability Scores
Click any value to roll ๐ฒSaving Throws
Skills
โ proficient • โ expertiseTraits
Diabolical Restoration
If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Magic Resistance
The devil has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack
The devil makes two Chain attacks and uses Conjure Infernal Chain.
Chain
*Melee Attack Roll:* +7, reach 10 ft. 11 (2d6 + 4) Slashing damage. If the target is a Large or smaller creature, it has the condition (escape DC 14) from one of two chains, and it has the condition until the grapple ends.
Conjure Infernal Chain
The devil conjures a fiery chain to bind a creature. *Dexterity Saving Throw*: DC 15, one creature the devil can see within 60 feet. *Failure:* 9 (2d4 + 4) Fire damage, and the target has the condition until the end of the devil's next turn, at which point the chain disappears. If the target is Large or smaller, the devil moves the target up to 30 feet straight toward itself. *Success:* The chain disappears.