Chuul

Chuul

Large Aberration • Chaotic Evil

Armor Class
16
Hit Points
76
(9d10 + 27 HD)
Challenge Rating
4
1,100 XP
Speed
30 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
14
Passive Investigation
7
Passive Insight
10
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: darkvision 60 ft, Passive Perception 14
Languages: Understands Deep Speech but can't speak

Traits

Amphibious

The chuul can breathe air and water.

Sense Magic

The chuul senses magic within 120 feet of itself. This trait otherwise works like the *Detect Magic* spell but isn't itself magical.

Actions

Multiattack

The chuul makes two Pincer attacks and uses Paralyzing Tentacles.

Pincer

*Melee Attack Roll:* +6, reach 10 ft. 9 (1d10 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the condition (escape DC 14) from one of two pincers.

Paralyzing Tentacles

*Constitution Saving Throw*: DC 13, one creature by the chuul. *Failure:* The target has the condition and repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically. While , the target has the condition.