Couatl
Medium Celestial • Lawful Good
Ability Scores
Click any value to roll ๐ฒSaving Throws
Skills
โ proficient • โ expertiseTraits
Shielded Mind
The couatl's thoughts can't be read by any means, and other creatures can communicate with it telepathically only if it allows them.
Actions
Bite
*Melee Attack Roll:* +7, reach 5 ft. 11 (1d12 + 5) Piercing damage, and the target has the condition until the end of the couatl's next turn.
Constrict
*Strength Saving Throw*: DC 15, one Medium or smaller creature the couatl can see within 5 feet. *Failure:* 8 (1d6 + 5) Bludgeoning damage. The target has the condition (escape DC 13), and it has the condition until the grapple ends.
Spellcasting
The couatl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 15):
- **At Will:** *Detect Evil and Good*, *Detect Magic*, *Detect Thoughts*, *Shapechange*
- **1e/Day Each:** *Create Food and Water*, *Dream*, *Greater Restoration*, *Scrying*, *Sleep*