Deva

Deva

Medium Celestial (Angel) • Lawful Good

Armor Class
17
Hit Points
229
(27d8 + 108 HD)
Challenge Rating
10
5,900 XP
Speed
30 ft.
Fly 90 ft.

Ability Scores

Click any value to roll 🎲

Saving Throws

Skills

● proficient  •  β—† expertise
Passive Perception
19
Passive Investigation
13
Passive Insight
19
πŸ’ͺ Strength
πŸƒ Dexterity
🧠 Intelligence
πŸ‘οΈ Wisdom
✨ Charisma
Damage Resistances: Radiant
Condition Immunities: Charmed, Exhaustion, Frightened
Senses: darkvision 120 ft, Passive Perception 19
Languages: All, telepathy 120 ft

Traits

Exalted Restoration

If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.

Magic Resistance

The deva has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The deva makes two Holy Mace attacks.

Holy Mace

*Melee Attack Roll:* +8, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage plus 18 (4d8) Radiant damage.

Spellcasting

The deva casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):

- **At Will:** *Detect Evil and Good*, *Shapechange*
- **1e/Day Each:** *Commune*, *Raise Dead*