Dust Mephit

Dust Mephit

Small Elemental • Neutral Evil

Armor Class
12
Hit Points
17
(5d6 HD)
Challenge Rating
1/2
100 XP
Speed
30 ft.
Fly 30 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
12
Passive Investigation
9
Passive Insight
10
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Poison
Condition Immunities: Exhaustion, Poisoned
Senses: darkvision 60 ft, Passive Perception 12
Languages: Primordial (Auran, Terran)

Traits

Death Burst

The mephit explodes when it dies. *Dexterity Saving Throw*: DC 10, each creature in a 5-foot Emanation originating from the mephit. *Failure:* 5 (2d4) Bludgeoning damage. *Success:* Half damage.

Actions

Claw

*Melee Attack Roll:* +4, reach 5 ft. 4 (1d4 + 2) Slashing damage.

Blinding Breath

*Dexterity Saving Throw*: DC 10, each creature in a 15-foot Cone. *Failure:* The target has the condition until the end of the mephit's next turn.

Sleep

The mephit casts the *Sleep* spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 10).

- **At Will:**
- **1/Day Each:** *Sleep*