Earth Elemental

Earth Elemental

Large Elemental • Neutral

Armor Class
17
Hit Points
147
(14d10 + 70 HD)
Challenge Rating
5
1,800 XP
Speed
30 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
10
Passive Investigation
7
Passive Insight
10
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Poison
Condition Immunities: Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
Senses: darkvision 60 ft., tremorsense 60 ft, Passive Perception 10
Languages: Primordial (Terran)

Traits

Earth Glide

The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster

The elemental deals double damage to objects and structures.

Actions

Multiattack

The elemental makes two attacks, using Slam or Rock Launch in any combination.

Slam

*Melee Attack Roll:* +8, reach 10 ft. 14 (2d8 + 5) Bludgeoning damage.

Rock Launch

*Ranged Attack Roll:* +8, range 60 ft. 8 (1d6 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the condition.