Erinyes

Erinyes

Medium Fiend (Devil) • Lawful Evil

Armor Class
18
Hit Points
178
(21d8 + 84 HD)
Challenge Rating
12
8,400 XP
Speed
30 ft.
Fly 60 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
16
Passive Investigation
12
Passive Insight
12
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Fire, Poison
Damage Resistances: Cold
Condition Immunities: Poisoned
Senses: truesight 120 ft, Passive Perception 16
Languages: Infernal, telepathy 120 ft

Traits

Diabolical Restoration

If the erinyes dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

Magic Resistance

The erinyes has Advantage on saving throws against spells and other magical effects.

Magic Rope

The erinyes has a magic rope. While bearing it, the erinyes can use the Entangling Rope action. The rope has AC 20, HP 90, and Immunity to Poison and Psychic damage. The rope turns to dust if reduced to 0 Hit Points, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short Rest|XPHB|Short or Long Rest.

Actions

Multiattack

The erinyes makes three Withering Sword attacks and can use Entangling Rope.

Withering Sword

*Melee Attack Roll:* +8, reach 5 ft. 13 (2d8 + 4) Slashing damage plus 11 (2d10) Necrotic damage.

Entangling Rope (Requires Magic Rope)

*Strength Saving Throw*: DC 16, one creature the erinyes can see within 120 feet. *Failure:* 14 (4d6) Force damage, and the target has the condition until the rope is destroyed, the erinyes uses a Bonus Action to release the target, or the erinyes uses Entangling Rope again.