Ghast

Ghast

Medium Undead • Chaotic Evil

Armor Class
13
Hit Points
36
(8d8 HD)
Challenge Rating
2
450 XP
Speed
30 ft.

Ability Scores

Click any value to roll 🎲

Saving Throws

Skills

● proficient  •  β—† expertise
Passive Perception
10
Passive Investigation
10
Passive Insight
10
πŸ’ͺ Strength
πŸƒ Dexterity
🧠 Intelligence
πŸ‘οΈ Wisdom
✨ Charisma
Damage Immunities: Poison
Damage Resistances: Necrotic
Condition Immunities: Charmed, Exhaustion, Poisoned
Senses: darkvision 60 ft, Passive Perception 10
Languages: Common

Traits

Stench

*Constitution Saving Throw*: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. *Failure:* The target has the condition until the start of its next turn. *Success:* The target is immune to this ghast's Stench for 24 hours.

Actions

Bite

*Melee Attack Roll:* +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.

Claw

*Melee Attack Roll:* +5, reach 5 ft. 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. *Constitution Saving Throw*: DC 10. *Failure:* The target has the condition until the end of its next turn.