Glabrezu

Glabrezu

Large Fiend (Demon) • Chaotic Evil

Armor Class
17
Hit Points
189
(18d10 + 90 HD)
Challenge Rating
9
5,000 XP
Speed
40 ft.

Ability Scores

Click any value to roll ๐ŸŽฒ

Saving Throws

Skills

โ— proficient  •  โ—† expertise
Passive Perception
17
Passive Investigation
14
Passive Insight
13
๐Ÿ’ช Strength
๐Ÿƒ Dexterity
๐Ÿง  Intelligence
๐Ÿ‘๏ธ Wisdom
โœจ Charisma
Damage Immunities: Poison
Damage Resistances: Cold, Fire, Lightning
Condition Immunities: Poisoned
Senses: truesight 120 ft, Passive Perception 17
Languages: Abyssal, telepathy 120 ft

Traits

Demonic Restoration

If the glabrezu dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Magic Resistance

The glabrezu has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack

The glabrezu makes two Pincer attacks and uses Pummel or Spellcasting.

Pincer

*Melee Attack Roll:* +9, reach 10 ft. 16 (2d10 + 5) Slashing damage. If the target is a Medium or smaller creature, it has the condition (escape DC 15) from one of two pincers.

Pummel

*Dexterity Saving Throw*: DC 17, one creature by the glabrezu. *Failure:* 15 (3d6 + 5) Bludgeoning damage. *Success:* Half damage.

Spellcasting

The glabrezu casts one of the following spells, requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 16):

- **At Will:** *Darkness*, *Detect Magic*, *Dispel Magic*
- **1e/Day Each:** *Confusion*, *Fly*, *Power Word Stun*