Fear

Fear

3rd-level Illusion

Concentration
Casting Time
Action
Range
Self
Duration
Concentration, up to 1 minute

Components

V (Verbal) S (Somatic) M (Material)
Material Components: a white feather

Description

Each creature in a 30-foot Cone must succeed on a Wisdom saving throw or drop whatever it is holding and have the condition for the duration.

A creature takes the Dash action and moves away from you by the safest route on each of its turns unless there is nowhere to move. If the creature ends its turn in a space where it doesn't have line of sight to you, the creature makes a Wisdom saving throw. On a successful save, the spell ends on that creature.
Source: SRD 5.2