Fear
3rd-level Illusion
Concentration
Casting Time
Action
Range
Self
Duration
Concentration, up to 1 minute
Components
V (Verbal)
S (Somatic)
M (Material)
Material Components: a white feather
Description
Each creature in a 30-foot Cone must succeed on a Wisdom saving throw or drop whatever it is holding and have the condition for the duration.
A creature takes the Dash action and moves away from you by the safest route on each of its turns unless there is nowhere to move. If the creature ends its turn in a space where it doesn't have line of sight to you, the creature makes a Wisdom saving throw. On a successful save, the spell ends on that creature.
A creature takes the Dash action and moves away from you by the safest route on each of its turns unless there is nowhere to move. If the creature ends its turn in a space where it doesn't have line of sight to you, the creature makes a Wisdom saving throw. On a successful save, the spell ends on that creature.
Source: SRD 5.2