Inflict Wounds

Inflict Wounds

1st-level Necromancy

Casting Time
Action
Range
Touch
Duration
Instantaneous

Components

V (Verbal) S (Somatic)

Description

A creature you touch makes a Constitution saving throw, taking 2d10 Necrotic damage on a failed save or half as much damage on a successful one.

At Higher Levels

The damage increases by 1d10 for each spell slot level above 1.
Source: SRD 5.2