Magic Weapon

Magic Weapon

2nd-level Transmutation

Casting Time
Bonus Action
Range
Touch
Duration
1 hour

Components

V (Verbal) S (Somatic)

Description

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. The spell ends early if you cast it again.

At Higher Levels

The bonus increases to +2 with a level 3โ€“5 spell slot. The bonus increases to +3 with a level 6+ spell slot.
Source: SRD 5.2