Ray of Sickness
1st-level Necromancy
Casting Time
Action
Range
60 feet
Duration
Instantaneous
Components
V (Verbal)
S (Somatic)
Description
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the condition until the end of your next turn.
At Higher Levels
The damage increases by 1d8 for each spell slot level above 1.
Source: SRD 5.2