Command

Command

1st-level Enchantment

Casting Time
Action
Range
60 feet
Duration
Instantaneous

Components

V (Verbal)

Description

You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Choose the command from these options:

**Approach.** The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.

**Drop.** The target drops whatever it is holding and then ends its turn.

**Flee.** The target spends its turn moving away from you by the fastest available means.

**Grovel.** The target has the condition and then ends its turn.

**Halt.** On its turn, the target doesn't move and takes no action or Bonus Action.

At Higher Levels

You can affect one additional creature for each spell slot level above 1.
Source: SRD 5.2