Disintegrate

Disintegrate

6th-level Transmutation

Casting Time
Action
Range
60 feet
Duration
Instantaneous

Components

V (Verbal) S (Somatic) M (Material)
Material Components: a lodestone and dust

Description

You launch a green ray at a target you can see within range. The target can be a creature, a nonmagical object, or a creation of magical force, such as the wall created by *Wall of Force.*

A creature targeted by this spell makes a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 Force damage. If this damage reduces it to 0 Hit Points, it and everything nonmagical it is wearing and carrying are disintegrated into gray dust. The target can be revived only by a *True Resurrection* or a *Wish* spell.

This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force. If such a target is Huge or larger, this spell disintegrates a 10-foot-Cube portion of it.

At Higher Levels

The damage increases by 3d6 for each spell slot level above 6.
Source: SRD 5.2