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Previewing at level 2 โ€” Kamilah is saved at level 5.

Proficiency bonus, hit points, hit dice, saves, skills, class and species features, spell slots and class resources are all recalculated for level 2. Ability scores, equipment and the spell list stay as written for level 5 โ€” Ability Score Improvements and the extra spells a level-2 character would pick are choices this preview will not make for you. At this level the class allows 3 cantrips and 7 prepared spells.

Back to level 5

Kamilah

Level 2 Cleric Acolyte Human
Setting SRD / Fantasy
Armor Class 20 Plate Armor
Hit Points 18 / 18 max
Speed 30 feet
Proficiency +2
Passive Perc. 17
Channel Divinity 2/2

๐Ÿ’ช Ability Scores

๐ŸŽฏ Skills & Saving Throws

Passive Perception:
17
Pass. Investigation
10
Pass. Insight
15

โš”๏ธ Combat & Attacks

โœจ Features & Traits

Spellcasting Lv 1

You can cast Cleric spells using Wisdom as your spellcasting ability.

Divine Order Lv 1

Choose Protector (Martial weapons, Heavy armor) or Thaumaturge (extra cantrip, bonus to Arcana/Religion).

Channel Divinity Lv 2

You can channel divine energy for Divine Spark (heal or damage) and Turn Undead.

Resourceful

You gain Heroic Inspiration whenever you finish a Long Rest.

Skillful

You gain proficiency in one skill of your choice.

Versatile

You gain an Origin feat of your choice.

๐Ÿ“œ Spellcasting & Arcana

Wisdom ยท Save DC 15 ยท Attack +7
1st Level 3/3

Cantrips

Light
Cantrip

1 action ยท Self ยท Instantaneous

A Symbaroum mystic spell.

Sacred Flame
Cantrip

1 action ยท Self ยท Instantaneous

A Symbaroum mystic spell.

Spare the Dying
Cantrip

Action ยท 15 feet ยท Instantaneous

Choose a creature within range that has 0 Hit Points and isn't dead. The creature becomes Stable.

1st Level

Bless
1st Lvl (3 Slots)

Action ยท 30 feet ยท Concentration, up to 1 minute

You bless up to three creatures within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target adds 1d4 to the attack roll or save.

Command
1st Lvl (3 Slots)

Action ยท 60 feet ยท Instantaneous

You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Choose the command fro...

Cure Wounds
1st Lvl (3 Slots)

1 action ยท Self ยท Instantaneous

A Symbaroum mystic spell.

Detect Magic
1st Lvl (3 Slots)

Action ยท Self ยท Concentration, up to 10 minutes

For the duration, you sense the presence of magical effects within 30 feet of yourself. If you sense such effects, you can take the Magic action to see a faint aura around any visi...

Shield of Faith
1st Lvl (3 Slots)

1 action ยท Self ยท Instantaneous

A Symbaroum mystic spell.

2nd Level

Hold Person
No slot at Lv 2

Action ยท 60 feet ยท Concentration, up to 1 minute

Choose a Humanoid that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns,...

Lesser Restoration
No slot at Lv 2

1 action ยท Self ยท Instantaneous

A Symbaroum mystic spell.

Zone of Truth
No slot at Lv 2

Action ยท 60 feet ยท 10 minutes

You create a magical zone that guards against deception in a 15-foot-radius Sphere centered on a point within range. Until the spell ends, a creature that enters the spell's area f...

3rd Level

Create Food and Water
No slot at Lv 2

Action ยท 30 feet ยท Instantaneous

You create 45 pounds of food and 30 gallons of fresh water on the ground or in containers within rangeโ€”both useful in fending off the hazards of malnutrition and dehydration. The f...

Daylight
No slot at Lv 2

Action ยท 60 feet ยท 1 hour

For the duration, sunlight spreads from a point within range and fills a 60-foot-radius Sphere. The sunlight's area is Bright Light and sheds Dim Light for an additional 60 feet....

Dispel Magic
No slot at Lv 2

Action ยท 120 feet ยท Instantaneous

Choose one creature, object, or magical effect within range. Any ongoing spell of level 3 or lower on the target ends. For each ongoing spell of level 4 or higher on the target, ma...

Remove Curse
No slot at Lv 2

Action ยท Touch ยท Instantaneous

At your touch, all curses affecting one creature or object end. If the object is a cursed magic item, its curse remains, but the spell breaks its owner's Attunement to the object s...

Revivify
No slot at Lv 2

Action ยท Touch ยท Instantaneous

You touch a creature that has died within the last minute. That creature revives with 1 Hit Point. This spell can't revive a creature that has died of old age, nor does it restore...

๐ŸŽ’ Inventory & Equipment

Weapons

Armors

Light Crossbow x1
Shortbow x1

Customs

x1