Previewing at level 8 โ Zahur is saved at level 5.
Proficiency bonus, hit points, hit dice, saves, skills, class and species features, spell slots and class resources are all recalculated for level 8. Ability scores, equipment and the spell list stay as written for level 5 โ Ability Score Improvements and the extra spells a level-8 character would pick are choices this preview will not make for you. At this level the class allows 3 cantrips and 13 prepared spells.
Zahur
๐ช Ability Scores
๐ฏ Skills & Saving Throws
โ๏ธ Combat & Attacks
โจ Features & Traits
You can cast Druid spells using Wisdom as your spellcasting ability.
You know Druidic and always have Speak with Animals prepared.
Choose Magician (extra cantrip, Arcana/Nature bonus) or Warden (Martial weapons, Medium armor).
As a Bonus Action, transform into a Beast form you know. Gain Temporary HP equal to Druid level.
Expend a spell slot or Wild Shape use to cast Find Familiar without components.
You gain a Druid subclass of your choice.
You gain the Ability Score Improvement feat or another feat.
Expend a spell slot to regain Wild Shape use, or expend Wild Shape for a level 1 slot.
Choose Potent Spellcasting or Primal Strike (extra 1d8 elemental damage).
You have Darkvision with a range of 60 feet.
You are part of a lineage that grants you supernatural abilities.
You have Advantage on saving throws you make to avoid or end the Charmed condition.
You have proficiency in the Perception skill.
You don't need to sleep, and magic can't put you to sleep.
๐ Spellcasting & Arcana
Wisdom ยท Save DC 16 ยท Attack +8Cantrips
Shillelagh
Cantrip1 action ยท Self ยท Instantaneous
A Symbaroum mystic spell.
1st Level
Cure Wounds
1st Lvl (4 Slots)1 action ยท Self ยท Instantaneous
A Symbaroum mystic spell.
Entangle
1st Lvl (4 Slots)1 action ยท Self ยท Instantaneous
A Symbaroum mystic spell.
Goodberry
1st Lvl (4 Slots)Action ยท Self ยท 24 hours
Ten berries appear in your hand and are infused with magic for the duration. A creature can take a Bonus Action to eat one berry. Eating a berry restores 1 Hit Point, and the berry...
Thunderwave
1st Lvl (4 Slots)1 action ยท Self ยท Instantaneous
A Symbaroum mystic spell.
2nd Level
Barkskin
2nd Lvl (3 Slots)Bonus Action ยท Touch ยท 1 hour
**Component:** V, S, M (a handful of bark) You touch a willing creature. Until the spell ends, the target's skin assumes a bark-like appearance, and the target has an Armor Class...
Flame Blade
2nd Lvl (3 Slots)Bonus Action ยท Self ยท Concentration, up to 10 minutes
You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you c...
Heat Metal
2nd Lvl (3 Slots)Action ยท 60 feet ยท Concentration, up to 1 minute
Choose a manufactured metal object, such as a metal weapon or a suit of Heavy or Medium metal armor, that you can see within range. You cause the object to glow red-hot. Any creatu...
Moonbeam
2nd Lvl (3 Slots)Action ยท 120 feet ยท Concentration, up to 1 minute
A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high Cylinder centered on a point within range. Until the spell ends, Dim Light fills the Cylinder, and you can...
3rd Level
Call Lightning
3rd Lvl (3 Slots)Action ยท 120 feet ยท Concentration, up to 10 minutes
A storm cloud appears at a point within range that you can see above yourself. It takes the shape of a Cylinder that is 10 feet tall with a 60-foot radius. When you cast the spell...
Plant Growth
3rd Lvl (3 Slots)Action (Overgrowth) or 8 hours (Enrichment) ยท 150 feet ยท Instantaneous
This spell channels vitality into plants. The casting time you use determines whether the spell has the Overgrowth or the Enrichment effect below. **_Overgrowth._** Choose a point...
Speak with Plants
3rd Lvl (3 Slots)Action ยท Self ยท 10 minutes
You imbue plants in an immobile 30-foot Emanation with limited sentience and animation, giving them the ability to communicate with you and follow your simple commands. You can que...