302 magic items available

Magic Items

Discover enchanted weapons, wondrous trinkets, and ancient relics from the D&D 5E SRD

Gem of Brightness

Gem of Brightness

uncommon
Has 50 charges. Expend 1 charge for bright light 30 feet. Expend 5 charges to fire a beam (DC 15 Con save or 1 minute).
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Gem of Seeing

Gem of Seeing

rare Attunement
Has 3 charges. Expend 1 charge to gain Truesight 120 feet for 10 minutes.
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Giant Slayer

Giant Slayer

rare
+1 bonus to attack and damage. When you hit a giant, it takes an extra 2d6 damage and must succeed on a DC 15 Str save or fall .
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Glamoured Studded Leather

Glamoured Studded Leather

rare
While wearing this armor, you gain a +1 bonus to AC. You can use a Bonus Action to change the armor's appearance to normal clothing or other armor.
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Gloves of Missile Snaring

Gloves of Missile Snaring

uncommon Attunement
When hit by a ranged weapon attack, use Reaction to reduce damage by 1d10 + Dex modifier. If reduced to 0, you catch the missile.
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Gloves of Swimming and Climbing

Gloves of Swimming and Climbing

uncommon Attunement
Climbing and swimming don't cost extra movement. +5 bonus to Strength (Athletics) checks for climbing or swimming.
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Gloves of Thievery

Gloves of Thievery

uncommon
while worn. +5 bonus to Dexterity (Sleight of Hand) checks and to pick locks.
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Goggles of Night

Goggles of Night

uncommon
You have Darkvision out to 60 feet. If you already have Darkvision, the range increases by 60 feet.
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Handy Haversack

Handy Haversack

rare
Has a central pouch and two side pouches. Each side pouch holds 20 pounds. Central pouch holds 80 pounds. Weighs 5 pounds. Item you seek is always on top.
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Hat of Disguise

Hat of Disguise

uncommon Attunement
Cast Disguise Self at will. The spell ends if the hat is removed.
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Headband of Intellect

Headband of Intellect

uncommon Attunement
Your Intelligence score is 19 while wearing this headband. No effect if your Intelligence is already 19 or higher.
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Helm of Brilliance

Helm of Brilliance

very rare Attunement
Set with gems that can cast spells: diamonds (Prismatic Spray), rubies (Wall of Fire), fire opals (Fireball), opals (Daylight). Resistance to fire damage.
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