302 magic items available

Magic Items

Discover enchanted weapons, wondrous trinkets, and ancient relics from the D&D 5E SRD

Adamantine Armor

Adamantine Armor

uncommon
This suit of armor is reinforced with adamantine. While wearing it, any Critical Hit against you becomes a normal hit.
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Alchemy Jug

Alchemy Jug

uncommon
Produces various liquids when commanded: acid (8 oz), basic poison (1/2 oz), beer (4 gal), honey (1 gal), mayonnaise (2 gal), oil (1 qt), vinegar (2 gal), water (8 gal), wine (1 gal).
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Ammunition of Slaying

Ammunition of Slaying

very rare
If a creature of a particular type takes damage, it must make a DC 17 Con save, taking an extra 6d10 Force damage on failure, half on success.
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Amulet of Health

Amulet of Health

rare Attunement
Your Constitution score is 19 while wearing this amulet. No effect if your Constitution is already 19 or higher.
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Amulet of Proof Against Detection and Location

Amulet of Proof Against Detection and Location

uncommon Attunement
You are hidden from divination magic. You can't be targeted by such magic or perceived through magical scrying sensors.
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Amulet of the Planes

Amulet of the Planes

very rare Attunement
Use an action to name a location on another plane. Make a DC 15 Intelligence check to cast Plane Shift. On failure, you and companions travel to a random destination.
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Animated Shield

Animated Shield

very rare Attunement
While holding this shield, you can take a Bonus Action to cause it to animate and hover in your space to protect you, leaving your hands free. The shield remains animate for 1 minute.
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Apparatus of Kwalish

Apparatus of Kwalish

legendary
A Large iron barrel with 10 levers. Functions as a submersible vehicle with AC 20, 200 HP, speed 30 feet (or 30 feet swimming). Has two claws that deal 2d6 bludgeoning damage.
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Armor of Invulnerability

Armor of Invulnerability

legendary Attunement
You have Resistance to nonmagical damage while wearing this armor. You can use an action to make yourself immune to nonmagical damage for 10 minutes. Once used, this property can't be used again until the next dawn.
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Armor of Resistance

Armor of Resistance

rare Attunement
You have Resistance to one type of damage while wearing this armor. The DM chooses the type or determines it randomly.
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Armor of Vulnerability

Armor of Vulnerability

rare Attunement
While wearing this armor, you have Resistance to one damage type. However, you have Vulnerability to two other damage types.
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Bag of Holding

Bag of Holding

uncommon
Interior is 64 cubic feet. Holds up to 500 pounds. Weighs 15 pounds regardless of contents. Retrieving an item requires an action.
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