302 magic items available
Magic Items
Discover enchanted weapons, wondrous trinkets, and ancient relics from the D&D 5E SRD
Carpet of Flying (5x7)
rare
Speak command word to fly. Carries up to 600 pounds at 80 feet, or up to 1200 pounds at 40 feet.
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Carpet of Flying (6x9)
very rare
Speak command word to fly. Carries up to 800 pounds at 80 feet, or up to 1600 pounds at 40 feet.
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Censer of Controlling Air Elementals
rare
Light incense in the censer and speak command word to cast Conjure Elemental (air elemental only). Can't be used again until the next dawn.
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Chime of Opening
rare
Has 10 charges. Strike to open one lock or latch within 120 feet. Shatters when all charges are used.
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Circlet of Blasting
uncommon
Cast Scorching Ray once per long rest. +5 to hit, each ray deals 2d6 fire damage.
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Cloak of Arachnida
very rare
Attunement
Resistance to poison damage. Climb like a spider. Ignore web movement restrictions. Cast Web once per long rest.
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Cloak of Displacement
rare
Attunement
Projects an illusion making you appear nearby. Attacks against you have Disadvantage. Effect suppressed if you take damage until start of your next turn.
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Cloak of Elvenkind
uncommon
Attunement
With hood up, Wisdom (Perception) checks to see you have Disadvantage, and you have Advantage on Dexterity (Stealth) checks to hide.
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Cloak of Many Fashions
common
Use a Bonus Action to change the style, color, and apparent quality of the cloak. Weight doesn't change.
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Cloak of Protection
uncommon
Attunement
You gain a +1 bonus to AC and saving throws.
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Cloak of the Bat
rare
Attunement
Advantage on Stealth checks in dim light or darkness. In such areas, use cloak to fly at 40 feet. Can transform into a bat once per long rest.
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Cloak of the Manta Ray
uncommon
With hood up, you can breathe underwater and have a swimming speed of 60 feet.
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