31 rules available
Rules & Reference
Core mechanics, status conditions, damage types, and languages from D&D 5E
Ready Action
rules
Prepare an action to trigger on a specific condition.
View Details
Restrained
rules
A creature's speed becomes 0 and it has disadvantage on attacks.
View Details
Short Rest
rules
A period of downtime to catch your breath and tend wounds.
View Details
Spell Slots
rules
Magical energy used to cast spells.
View Details
Stunned
rules
A creature is and automatically fails Strength and Dexterity saves.
View Details
Unconscious
rules
An creature is and unaware of surroundings.
View Details
Vision and Light
rules
Rules for different lighting conditions and their effects.
View Details