31 rules available
Rules & Reference
Core mechanics, status conditions, damage types, and languages from D&D 5E
Frightened
rules
A creature has disadvantage on ability checks and attack rolls while the source of fear is within line of sight.
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Grappled
rules
A creature's speed becomes 0.
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Help Action
rules
Aid another creature in completing a task.
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Hide Action
rules
Attempt to hide from enemies.
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Incapacitated
rules
An creature can't take actions or reactions.
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Initiative
rules
Determines the order of turns in combat.
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Invisible
rules
An creature is impossible to see without special senses.
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Long Rest
rules
An extended period of rest to fully recover.
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Opportunity Attacks
rules
Attack creatures that leave your reach.
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Paralyzed
rules
A creature is and can't move or speak.
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Proficiency Bonus
rules
A bonus added to rolls for things a character is proficient in.
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Prone
rules
A creature is lying down.
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