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31 rules available

Rules & Reference

Core mechanics, status conditions, damage types, and languages from D&D 5E

πŸ“œ Rules ⚑ Conditions πŸ”₯ Damage Types πŸ—£οΈ Languages πŸ“– World Lore

Frightened

rules
A creature has disadvantage on ability checks and attack rolls while the source of fear is within line of sight.
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Grappled

rules
A creature's speed becomes 0.
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Help Action

rules
Aid another creature in completing a task.
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Hide Action

rules
Attempt to hide from enemies.
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Incapacitated

rules
An creature can't take actions or reactions.
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Initiative

rules
Determines the order of turns in combat.
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Invisible

rules
An creature is impossible to see without special senses.
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Long Rest

rules
An extended period of rest to fully recover.
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Opportunity Attacks

rules
Attack creatures that leave your reach.
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Paralyzed

rules
A creature is and can't move or speak.
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Proficiency Bonus

rules
A bonus added to rolls for things a character is proficient in.
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Prone

rules
A creature is lying down.
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D&D 5E Campaign Manager D&D 5E Campaign Manager

Every spell, monster and rule of the game, bound in one grimoire for Dungeon Masters and players alike.

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This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License.

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