302 magic items available
Magic Items
Discover enchanted weapons, wondrous trinkets, and ancient relics from the D&D 5E SRD
Ring of Three Wishes
legendary
Has 3 charges. Expend 1 charge to cast Wish. Becomes nonmagical when all charges are used.
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Ring of Warmth
uncommon
Attunement
You have Resistance to Cold damage. You and your equipment are unharmed by temperatures as low as -50ยฐF.
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Ring of Water Walking
uncommon
You can stand on and move across any liquid surface as if it were solid ground.
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Ring of X-ray Vision
rare
Attunement
Speak command word to see into and through solid matter for 1 minute. Vision has a 30-foot radius. Solid objects appear transparent.
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Robe of Eyes
rare
Attunement
Advantage on Perception checks relying on sight. Darkvision 120 feet. See creatures and into the Ethereal Plane. Disadvantage on saves vs light-based effects.
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Robe of Scintillating Colors
very rare
Attunement
Has 3 charges. Use action to create dazzling display. Creatures within 30 feet must succeed on DC 15 Wisdom save or be until end of your next turn.
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Robe of Stars
very rare
Attunement
+1 bonus to saving throws. Has 6 stars that can cast Magic Missile (5th level). Enter the Astral Plane as an action. Stars regain 1d6 at dusk.
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Robe of the Archmagi
legendary
Attunement
AC 15 + Dex modifier. Advantage on saves vs spells and magical effects. Spell save DC and spell attack bonus each increase by 2.
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Robe of Useful Items
uncommon
Has patches that can be detached to become real items: daggers, lanterns, mirrors, poles, rope, sacks, and 4d4 random patches.
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Rod of Absorption
very rare
Attunement
Absorb spells targeting only you. Stores spell levels up to 50. Convert stored levels to spell slots or use to power your own spells.
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Rod of Alertness
very rare
Attunement
+1 bonus to initiative. Has 6 charges for Detect Evil and Good, Detect Magic, Detect Poison and Disease, See Invisibility. Plant in ground for 60-foot Alarm.
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Rod of Lordly Might
legendary
Attunement
Functions as a +3 mace. Six buttons transform it into various weapons or tools. Has 6 charges for Drain Life, Paralyze, Terrify.
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