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Portrait of Pink Spectrum Ranger
Pink Spectrum

Individual Ranger File

Pink Spectrum Ranger

Scout / Archer (Ranger/Rogue) ยท Level 3

Grid Channel: Pink Spectrum
Armor Class 16 (Morphed) 13 (Civilian)
Max HP 22 (Morphed) 16 (Civilian)
Initiative +3
Pink Marks 4 / 4

Attributes

STR 10 +0
DEX 17 +3
CON 12 +1
INT 10 +0
WIS 14 +2
CHA 14 +2

Skills & Saves

โ— STR Save +2
โ— DEX Save +5
โ—‹ CON Save +1
โ—‹ INT Save +0
โ—‹ WIS Save +2
โ—‹ CHA Save +2
โ—‹ Athletics +0
โ— Acrobatics +5
โ—‹ Sleight of Hand +3
โ— Stealth +5
โ—‹ Arcana +0
โ—‹ History +0
โ—‹ Investigation +0
โ—‹ Nature +0
โ—‹ Religion +0
โ—‹ Animal Handling +2
โ—‹ Insight +2
โ—‹ Medicine +2
โ— Perception +4
โ—‹ Survival +2
โ—‹ Deception +2
โ—‹ Intimidation +2
โ— Performance +4
โ—‹ Persuasion +2

Attacks & Grid Payloads

Civilian Mode
Acrobatic Kick Melee
Personal Defense Spray Melee
Morphed Mode
Pink Bow (Guided Shot) 150ft
Pink Bow (Heavy Spread) 60ft
Blade Blaster (Saber Mode) Melee

Morphin' Mechanics & Spectrum Traits

Pink Scout Leap

Gain ability to disengage from close combat hazards as a simple free action.

Pink Archer Scope

Ranged attacks ignore armor modifiers from half and three-quarter physical cover.

Pink Tactics Marker

Allies targeting designated marked targets gain +2 attack modifier on their strikes.

Titan Mech Summon

๐Ÿค– Aerial Chassis Zord

Pilot Connection
Zord HP 55
Zord AC 16
Zord Speed 80 ft. Aerial Flight
Base Zord Attacks
Primary: Dive Strike +6 to hit ยท 2d8+3 Bludgeoning
Secondary: Force Beam +6 to hit ยท 3d6 Force

๐Ÿค– Zord Construction Manual

Grid Engineering Lab ยท Spectrum Headquarters

Deployment Rules

Summon your zord as an action from the Command Center, or within 60 feet of the team after morphing. It acts on your initiative; you pilot from inside and can still use your bonus action to morph.

Step 1 โ€” Choose Chassis Archetype

Chassis HP AC Base Speed
Scout 55 16 60 ft. ground
Ranger 65 17 50 ft. ground
Battle 75 18 45 ft. ground
Siege 85 20 35 ft. ground
Aerial 55 16 Fly 80 ft.
Amphibious 72 18 45 ft. ground / swim

Step 2 โ€” Armaments Configuration

All zords ship with 2 attack slots: one Primary (melee or ranged) and one Secondary (special elemental burst or shield weapon). A 3rd weapon profile can be added by reducing final HP by 10 or AC by 1.

To Hit bonus = +2 proficiency + pilot's Strength or Dexterity modifier.

๐Ÿค– Custom Blueprint Reusable Sheet
Zord Name:
Chassis Archetype:
HP
AC
Speed
Equipped Weapons
Primary Attack:
Secondary Attack:

Use this blueprint to record a custom Zord configuration for any Ranger or campaign.